AI Insights · Timothy · March 2022
Top 5 Entertainment Mascot Games on Android in Italy: Q1 2022
Discover how the top 5 entertainment mascot games performed on the Android platform in Italy during Q1 2022, with insights on downloads, revenue, and active users.
During the first quarter of 2022, the top 5 entertainment mascot games on the Android platform in Italy showcased varied performance metrics. Here's a closer look at their weekly downloads, revenue, and active user trends.
Angry Birds Dream Blast from Rovio Entertainment Corporation experienced a gradual decline in weekly revenue, starting at about $3K at the beginning of January and decreasing to around $1.4K by the end of March. Downloads fluctuated but peaked at 644 in the last week of March. Active users showed resilience, starting at approximately 18.2K and reaching around 20.9K by the quarter's end.
Disney Emoji Blitz Game by Jam City, Inc. saw a notable peak in weekly downloads, reaching around 3.3K in late February before dropping to 760 by the end of March. Revenue had a high point of around $1.7K in the final week of March. Active users increased steadily, peaking at approximately 6.8K in early March before declining to about 4.7K.
Sonic Forces: PvP Battle Race from SEGA maintained consistent weekly revenue around $500. Weekly downloads saw a peak of nearly 8K in mid-February, with a steady performance around 6.8K by the end of March. The game had a strong active user base, fluctuating between 53K and 60K throughout the quarter.
Disney Pop Town! Match 3 Games by Wemade Play Co.,Ltd. showed modest revenue, peaking at $501 in early January. Downloads saw a steady decline from around 1.3K at the start to 269 by the end of March. Active users also trended downward, from approximately 3.7K at the beginning of the quarter to around 2.4K by the end of March.
Minion Rush: Running Game from Gameloft SE had a strong start with weekly downloads peaking at approximately 8.4K in early January, maintaining around 5.9K by the end of March. Revenue was relatively stable, with a high of around $600 in mid-January. Active users remained consistent, hovering around 17K to 19K throughout the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.